Single Workout

Daily Workout

It is a must-do daily activity, completing daily tasks, character owners can level up their characters so they can increase their stats and have more skills, thus getting more chances of receiving Treasure Boxes while Workout

No.
Tasks
Description
Mechanism
Rewards

1

Workout

- Users and their characters will together take part in workout sessions, and the total workout sessions depends on the character's endurance stat, and when endurance is depleted, it is impossible to continue workout. - Each day have from 4-8 session base on the endurance stat of the character - Users will have the chance of receiving a Treasure Box every 10 minutes of workout, and the rate of receiving those boxes is high or low will depend on their characters' stats (balance, agility, endurance, luck). - The rate of items in the box is fixed.

- The user must take the character to workout each day to complete daily tasks, the total workout sessions depends on the character's endurance status - The minimum workout session is 4, every 10 energy, user get 1 training session equal to 10 minutes - If the player completes a daily workout session, his/her character will gain 300 EXP.

Treasure Box, EXP

2

AI suggestion

AI will analyze the user's health status based on the information provided by the user, the system will offer a suitable exercise schedule including exercises by day and month. Also workout reminders will be given to users.

3

Tracking system

Smartwatch, Dot Motion Sensor

Complete all tasks:

Every 10 minutes of the workout, the character will have a chance to discover a Treasure Box. The percentage of winning a Treasure Box depends on the character's stats.

Chances of winning a Treasure Box

Earn = (Luck*100%+ Balance*100%+Agility*100%+ endurance* 100%) *30% + no. exercise *10%

Workout Treasure Box Content

The player will have a chance to receive a treasure box while workout with the character. These boxes may contain Tokens, food, EXP, Items, or Empty.

Contents
Probability
Varieties

Token (HEP)

40%

10-20

EXP

30%

100 exp

Item (Coming soon)

10%

Empty

20%

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